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ZBrush Hard Surface Modeling Timelapse

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Overviewโ€‹

This comprehensive tutorial by Paul Dave Malla, an AAA Lead Hardsurface Artist with 5+ years of experience, shares insights on how to create hard surface models using ZBrush. The tutorial includes over 3 hours of timelapse footage at 4x speed with no commentary, specifically designed for advanced ZBrush users.

tip

This tutorial is NOT for beginner ZBrush users. It's designed for ADVANCED ZBRUSH USERS ONLY! Some techniques are only available in ZBrush 2021.7.

Featuresโ€‹

  • Duration: 3+ hours of timelapse video at 4x speed
  • Expert Instruction: By Paul Dave Malla, who worked on CYBERPUNK 2077, THE LAST OF US 2, UNCHARTED 4 DLC, JUST CAUSE 4, WITCHER 3
  • Advanced Techniques: Focuses on hard surface modeling in ZBrush 2021.7
  • No Commentary: Pure visual learning experience
  • UI Included: ZBrush UI shared for easy navigation

What You'll Learnโ€‹

  • Advanced hard surface modeling techniques in ZBrush
  • Professional workflow used in AAA game development
  • Efficient modeling processes built over years of experience
  • How to navigate ZBrush tools effectively

Requirementsโ€‹

  • ZBrush 2021.7 or later
  • Advanced ZBrush knowledge
  • WinRAR for extracting files (free software)

Installationโ€‹

  1. Download the .rar file
  2. Extract using WinRAR (free software)
  3. Open the main MP4 video file
  4. Install the included ZBrush UI if desired
  5. Install the 12 insert brushes (Scifi_Cover_Caps_01.zbp)

Included Filesโ€‹

  • ZBRUSH HARD SURFACE MODELING TIMELAPSE.MP4 (Main Video) - 3+ Hrs of Timelapse Vid (4x Speed)
  • Free 12 insert brushes (Scifi_Cover_Caps_01.zbp) - requirements ZBRUSH_2021.7
  • Free real-time demo on how to create the 12 insert models (Creating_Scifi_Cover_Caps_Timelapse.mp4)
  • Free ZBRUSH HARD SURFACE READY UI - requirements ZBRUSH_2021.7
  • FINAL MODEL Zbrush Viewport_Screenshot
  • ZBRUSH HARD SURFACE MODELING TIMELAPSE_BANNER
  • ZBRUSH HARD SURFACE MODELING TIMELAPSE_B_and_F
  • PRODUCT NOTES.txt

Artist Backgroundโ€‹

Paul Dave Malla is an AAA Lead Hardsurface Artist with 5+ years of experience. Projects he has worked on include:

  • CYBERPUNK 207
  • THE LAST OF US 2
  • UNCHARTED 4 DLC
  • JUST CAUSE 4
  • WITCHER 3
  • And many more upcoming AAA games
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