Skip to main content

Cyborg Hard Surface Character Creation in Blender

Last updated: Oct 2025

Cyborg Hard Surface Character Creation in Blender

This course gives you the complete roadmap to bring a cyborg character to life from scratch, covering every step of the pipeline from sculpting to final cinematic animation.

What You'll Learn
  • Organic Sculpting
  • Hard Surface Sculpting
  • Basics of Human Anatomy
  • Optimizing for Production
  • Retopologizing
  • UV Mapping & Texturing
  • Basic Animation Setup
  • Rendering for Portfolio

Requirements

  • Basic knowledge of Blender and Substance Painter required

Description

Have you ever wanted to create a character that feels like it belongs in a triple A game or sci fi film? This course gives you the complete roadmap to bring a cyborg character to life from scratch, covering every step of the pipeline from sculpting to final cinematic animation.

This is more than just a modeling tutorial—it’s a full character creation journey designed to help you build skills that studios and clients look for, while also giving you a polished portfolio piece to showcase your talent.

Why This Course is Different

Most courses stop at modeling or texturing—but this one takes you all the way through the pipeline: sculpting, retopology, UVs, texturing, rendering, rigging, and animation. You won’t just finish with a static model—you’ll have a professional-grade character that moves, animates, and renders beautifully for both game engines and cinematic projects.

By the end of this course, you’ll have:

  • A fully realized cyborg character, complete with anatomy, armor, textures, and animations.
  • A portfolio-ready render in both game and cinematic formats.
  • The confidence and skills to repeat the process for your own original characters.

Course Content

  • Introduction: Promo, References, Sculpting Intro
  • Head Base Sculpting: Face Basic Shapes, Eyeballs & Beard, Face Tweaks, Accuracy Check, Paint Test
  • Body Base Sculpting: Torso, Arms & Hands, Legs & Feet Basic Shapes, Proportions, Upper & Lower Body Update, Hand & Feet Forms, Merge & Decimate, Real World Size
  • Concepting & Armor Sculpting: Cyborg Concepting, Chest, Neck & Back, Abs, Arm, Glute, Leg Armor, Torso, Arm, Leg, Feet, Neck, Head, Hand Mech Design
  • Sculpt Refinement: Head, Neck & Chest, Arm, Ab & Oblique, Leg Armor Refine, Inner Arm, Hands, Torso, Legs Refine, Head Revisit
  • Retopology: Intro, Head, Face, Ear, Body, Hand Essential Loops, Torso, Arm, Hand, Leg Retopo, Helmet, Neck, Chest, Side Torso, Abs, Glute, Shoulder, Wrist, Knee Armor Retopo
  • Cavities and Checks: Eye and Nose Cavities, Teeth and Mouth Cavities, Low Poly Check, Rename & Organize
  • Unwrapping, Texturing & Details: Intro to Unwrapping, Unwrap Armor parts, Head, Glute Armor, Cables & Helmet, UV Texture Sets & Vertex Color, Eyes Setup, Face Detail Projection, Bake Maps, Basic Materials, Armor Screw Details, Glow Up Details, Skin Texture Discoloration, Paint Hair Visual, Cables & Caruncle Textures, Texture Tweaks, Edge Wear, Skin Fix & Export Textures, Blender Textures Setup, Metahuman Eyes Setup
  • Hair Creation: Eyelashes, Eyebrows, Beard
  • Rig, Pose, Animate & Render: Auto Rigging, Rig Edits & Rigify, Posing, Assets Setup, Textures & Lights Setup, Edits & Hair Setup, Unreal Cameras, Unreal Rendering, Blender Animation, Render Stills
Get Premium Download Speed Without any Limitations!

Contact us on 💬WhatsApp for premium access and support.