Create a Space Shoot 'Em Up With Unity
Last updated: Oct 20 2025

Overviewβ
Game development made easy. Learn C# using Unity and create your very own side-scrolling Space Shooter!
This course teaches you how to create and program your very own side-scrolling Space Shooter game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.
What You'll Learnβ
- Learn C#, a modern versatile programming language
- Understand the capabilities of 2D development in Unity
- Develop strong and transferrable problem solving skills
- Gain an understanding of the game development process
- Learn how object oriented programming works in practice
Course Featuresβ
- Course Content
- Requirements
- 8 hours on-demand video
- 2 articles
- 2 downloadable resources
- Access on mobile and TV
- Full lifetime access
- Certificate of completion
- Mac or PC capable of running Unity 3D
- A copy of Unity 2018 or newer
Course Ratingβ
4.7 (364 ratings) | 1,863 students
Course Structureβ
Course Contentβ
13 sections β’ 61 lectures β’ 7h 52m total length
Section 1: Introduction (2 lectures β’ 1 min)β
- Introduction (00:54)
- Asset Files (00:03)
Section 2: Setup (2 lectures β’ 9 min)β
- Setting Up The Project (01:45)
- Quick Guide To the Unity Layout (06:51)
Section 3: The Player & Backgrounds (8 lectures β’ 1 hr 8 min)β
- Importing Assets (04:33)
- Moving The Ship (13:46)
- Keeping The Player On Screen (09:49)
- Saving The Scene (01:51)
- Adding a Background (05:06)
- Scrolling the Background (19:58)
- Adding Depth & Moving Objects (07:54)
- Making Solid Meteors (04:42)
Section 4: Shots & Explosions (7 lectures β’ 57 min)β
- Creating a Laser Shot (09:42)
- Firing Shots (15:16)
- Auto firing (05:38)
- Shot Impact Effects (11:16)
- Destroying Meteors (04:26)
- Particle Explosion Effect (09:51)
- CHALLENGE - Create Player Explosion Effect (00:41)
Section 5: Health (1 lecture β’ 12 min)β
- Player Health System (12:16)
Section 6: Enemies (7 lectures β’ 33 min)β
- Making Enemies (03:32)
- Enemy Movement (03:48)
- Better Movement (04:52)
- Creating Enemy Shot (04:16)
- Making Enemies Fire (09:29)
- Giving Enemies Health (06:17)
- CHALLENGE - More Enemies (00:47)
Section 7: Enemy Waves & Lives (5 lectures β’ 50 min)β
- Making Waves (08:30)
- Spawning Waves (16:49)
- CHALLENGE - Making More Waves (00:23)
- Dying & Extra Lives (16:25)
- Respawn Invincibility (07:51)
Section 8: UI (6 lectures β’ 48 min)β
- Setting up Game Over Screen (10:44)
- Activating & Using Game Over Screen (08:07)
- Showing Lives (08:18)
- Showing Health (07:21)
- Score Tracking (06:51)
- High Score (06:43)
Section 9: Power Ups (5 lectures β’ 33 min)β
- Creating a Shield (08:22)
- Picking up shield (03:41)
- Speed Boost (05:33)
- Double Shot (07:18)
- Enemies dropping PowerUps (08:31)
Section 10: Music & Menus (7 lectures β’ 1 hr 9 min)β
- Adding Music (08:08)
- Ending Level (09:21)
- Controlling The Player After Level End (06:23)
- Adding EndScreen Info (17:10)
- Pause Menu (12:13)
- Reusing Objects in new scenes (04:11)
- Main Menu (11:57)
3 more sections included in the course
Course Descriptionβ
In this course you won't just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you're a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to create such game elements as:
- Full movement and firing mechanics
- Scrolling Backgrounds
- Enemies with multiple movement patterns
- Spawning waves of enemies and space debris
- Power Ups
- Music & Sound Effects
- A Fully-featured Boss Battle
- Fully interactive menus
- Tracking scores and high scores
- and more...
Start learning today and let me help you become a game developer!
Who This Course Is Forβ
- Anyone who wants to make their own 2D games
- People who want to create and publish their own games
- Complete beginners with an interest in learning game development
- Developers who want to re-skill across to game development
- People interested in working in the game design industry
- Competent and confident with using a computer
Instructorβ
- 4.7 Instructor Rating
- 19,265 Reviews
- 95,397 Students
- 29 Courses
Hi, I'm James. I have helped thousands of people learn how to develop their own games in Unity, and whether you're a first-time developer, or need to refresh your skills, I can help you learn to make the games you want to make.
With a bachelors degree in Computer Science and a background working in independent game development, I have been helping others to create their own games and release them on multiple platforms.
I believe in helping you learn by teaching code in context, so rather than having to memorize a bunch of stuff you've never seen before, you learn how each coding concept can be applied to real working problems in your games.
I can't wait to help you learn all about making your own games and how to make them a success.
So why not start learning to make games with me now?
See you soon!
James
Student Reviewsβ
Maxx C. - Rating: 5.0
Great course, was very easy to follow and went over everything thoroughly.
Olaf S. - Rating: 4.0
Auch wenn der Kurs schon einige Jahre alt ist, kann er erfolgreich mit der neuesten Unity-Version umgesetzt werden. Das im Kurs erstellte Spiel ist umfangreich, zeigt viele interessante Techniken und animiert zur eigenen Weiterentwicklung. Meines Erachtens sollte man aber erste Unity-Grundkenntnisse mitbringen. Leider beantwortet der Ersteller des Kurses bereits seit einigen Jahren keine Fragen mehr. Deshalb habe ich nur vier Sterne fΓΌr den Kurs gegeben, der an sich fΓΌnf Sterne wert ist.
Craig E. - Rating: 5.0
Clear instructions!
Games 2. - Rating: 5.0
James doyle is a very good teacher, he explains everything in great detail i have learned so much from taking his courses and i can now build 3d platform games and also now can build space shooter games.I look forward to more courses from him in the future overall im very pleased with this course and would recommend it to any new commer to games design.
Frequently Asked Questionsβ
Is this course suitable for beginners?
Yes, this course is designed to be easily understandable for everyone, including complete beginners. However, some basic computer skills are expected.
What will I be able to do after completing this course?
After completing this course, you will be able to create game elements like full movement and firing mechanics, scrolling backgrounds, enemies with multiple movement patterns, spawning waves of enemies, power-ups, music & sound effects, fully interactive menus, and more.
Do I need to know programming before taking this course?
No, this course is designed for beginners and will teach you C# programming from scratch in the context of game development.
Will I get lifetime access to the course?
Yes, you will get full lifetime access to the course, including all lessons and downloadable materials.
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