FXPHD – HOU234 – Crowds in Houdini - Crowd Animation Simulation Tutorial
Last updated: Sep 29 2025

Overview
This course, taught by VFX supervisor Charles Chorein, provides a comprehensive guide to creating and animating a crowd scene using motion capture data and various assets from our VFX308 course. Starting with the acquisition of models and motion capture from the Mixamo database, you will create and enhance assets in Maya, then import and set up these assets in Houdini. The course covers the application of motion capture data, adding props like swords and shields, and managing all elements within a single agent.
Features
- Comprehensive crowd animation tutorial
- Motion capture data implementation
- Asset creation and enhancement in Maya
- Houdini setup and configuration
- Prop integration (swords, shields)
- Agent management techniques
System Requirements
- Houdini
- Maya
- MP4 player for 1920×1080 videos
- Motion capture data resources
Tutorial Details
Houdini, Maya | | Duration | 2 hours 9 minutes | | Assets | Project files included | | Subtitles | English without subtitles | | Format | MP4, 1920×1080 |
Installation Instructions
Houdini Setup
- Install Houdini with crowd simulation capabilities
- Import motion capture data from Mixamo
- Set up agent configurations
Maya Setup
- Install Maya for asset creation
- Create and enhance models from Mixamo
- Prepare assets for Houdini import
Workflow
- Import motion capture data
- Add props like swords and shields
- Manage elements within single agent
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