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Advance Creature Texturing for Production

Last updated: Sep 26 2025

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In this course, you’ll learn how to turn your high-poly sculpts into fully optimized, game-ready characters.

What you'll learn
  • Retopologize and prepare a clean, game-ready mesh
  • Create UVs and bake high-poly details into texture maps
  • Texture the character with realistic materials
  • Create hair textures and hair cards
  • Import and present the final character in Unreal Engine

Requirements

  • Basic experience with Substance Painter, Unreal Engine, and Maya.

Description

Do you struggle with turning your high-poly sculpts into optimized, game-ready characters? This course will guide you through the entire production pipeline: from retopology and clean UVs to baking maps and texturing with stunning detail. You’ll also learn hair creation techniques and how to present your finished character in Unreal Engine with a professional touch.

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