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3DS MAX+ZBrush+Eight Monkey+SP AAA Game Weapon Modeling Tutorial

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Complete tutorial for creating AAA game weapon assets using 3DS MAX, ZBrush, Eight Monkey, and Substance Painter with Chinese/English subtitles.

Tutorial Overview

This tutorial teaches the workflow for creating high-end AAA game weapon assets, including:

  • Creating complex hard-surface shapes in 3DS MAX
  • Converting objects to high-polygon in ZBrush
  • UV unwrapping
  • Texture baking and creation in Substance Painter
  • Creating stunning high-quality renders in Marmoset Toolbag 4

Tutorial Specifications

  • Format: MP4
  • Project Files: Included
  • Software Used: 3DS MAX, ZBrush, Marmoset Toolbag, Photoshop, Substance Painter
  • Resolution: HD 1920×1080
  • Duration: 28 hours 15 minutes
  • Language/Subtitles: English audio with AI-translated Chinese/English subtitles
  • Size: 24GB
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link: https://flippednormals.com/product/ultimate-weapons-masterclass-10393