Carlos Huante Creature Sketching and Design Tutorial
Carlos Huante: Creature Sketching and Design

Carlos walks you through the step-by-step design of a dynamic creature. Watch along as he draws with a wax based pencil. He leads you through the creative design process from start to finish and demonstrates how to bring your creature drawing to life by sharing his drawing and rendering techniques.
Features
Professional Creature Design: Learn from Carlos Huante, who has 25 years of experience in the film industry and has worked on major films like Men in Black, Hellboy, and Alice in Wonderland.
Step-by-Step Process: Follow the complete creative design process from initial concept to final creature design, including techniques for bringing drawings to life.
Traditional and Digital Techniques: Discover both traditional drawing techniques with wax-based pencils and digital cleanup methods in Photoshop.
Industry Proven Methods: Learn the same techniques used by professional creature designers in Hollywood studios like ILM (Lucas Digital).
Tutorial Content
Duration: 2h 00m
Format: HD 1280x960
Software: Photoshop
Course Lessons
- 00. Preview
- 01. Abstract Shapes
- 02. Finding the Character
- 03. Personality Dictates Design
- 04. Alcohol and Eraser
- 05. Resolving the Design
- 06. Cleanup in Photoshop
Lesson content available with subscription
Introduction to using abstract shapes as the foundation for creature design
Developing the character and personality of your creature
How character traits influence physical design choices
Techniques for refining and adjusting your creature design
Finalizing the creature design and bringing it to completion
Digital cleanup and enhancement techniques in Photoshop
Skills You'll Learn
- Creature design fundamentals
- Character development in design
- Abstract-to-concrete drawing techniques
- Traditional sketching methods
- Photoshop cleanup techniques
- Professional creature development workflows
About the Instructor
Carlos Huante was born in East L.A. He attended night classes in life drawing at Art Center College of Design in Pasadena. He first worked in the animation world at Filmation. Later Carlos worked as a character designer on the Ghostbusters animated series. His professional career in animation lasted for many years before he moved fulltime into working in the film industry. He's worked for Rick Baker, Rob Bottin, Steven Spielberg, Ron Howard, Guillermo Del Torro the Chiodo Bros and too many more to mention - on such films as Men in Black I and II, Mighty Joe Young, Hellboy, War of the Worlds, Spiderwick and Alice in Wonderland just name a few. Today Carlos has 25 years of experience under his belt and works for ILM at Lucas Digital and is part of the creature development team.
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