Unreal Engine 5 Material Masterclass: PBR, Shaders & Landscape Materials

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Overview
A comprehensive, production-oriented deep dive into shaders and material creation within Unreal Engine 5. Starting from core PBR properties (Base Color, Metallic, Roughness, Specular, Normal, AO), this masterclass guides you through crafting reusable Master Materials, Material Instances, custom Material Functions, translucent glass/water, frozen ice lakes, Runtime Virtual Texturing (RVT), vertex painting, and procedural auto-landscape systems.
Quick Facts
Course Info
- Duration: 12h 35m
- Software: Unreal Engine 5
- Resolution: 2560×1440
- Format: MP4
- Project Files: Included
- Size: 24.9 GB
- Language: English (Chinese / English Subtitles)
What You'll Learn
- Complete PBR texture channel setup and mathematical operations
- Building robust, modular Master Materials and flexible Material Functions
- Translucency, refraction, and realistic water, puddles, and glass shaders
- Ice, frozen lakes, snow, and dynamic environmental blending
- Runtime Virtual Texturing (RVT) and World-Aligned texturing
- Height-based blending, vertex painting, and multi-layer auto landscape materials
Download
Download link available after purchase (supports PayPal).
| Content | Size | Format | Resolution |
|---|---|---|---|
| Complete Course (MP4) | 24.9 GB | MP4 | 2560×1440 |
| Project Files | Included | — | — |