Coloso: Dominate Unreal Engine 5 World Creation & Lighting with Scott Knapp

Overview
Master the art of visual storytelling through environmental lighting and atmosphere in Unreal Engine 5. Led by industry veteran Scott Knapp, this course takes you through a complete production pipeline: from reference boards and 3D layout blocking in Maya to advanced material lookdev in Substance Painter, volumetric fog, dynamic time-of-day systems, dedicated character portrait lighting, and cinematic camera staging in UE5.
Quick Facts
Course Info
- Duration: 16h 38m
- Software: Maya, Substance Painter, Unreal Engine 5
- Resolution: 1920×1080
- Format: MP4
- Project Files: Included
- Size: 37 GB
- Language: English (Chinese / English Subtitles)
What You'll Learn
- Creating unified mood reference boards and 3D layout blocking in Maya
- High-level lookdev and consistent material aging in Substance Painter
- Primary key and secondary fill lighting passes in Unreal Engine 5
- Dedicated character lighting setups and dramatic silhouette separation
- Sky atmosphere, procedural skyboxes, and dynamic time-of-day systems
- Volumetric fog, god rays, post-processing color grading, and cinematic renders
Download
Download link available after purchase (supports PayPal).
| Content | Size | Format | Resolution |
|---|---|---|---|
| Complete Course (MP4) | 37 GB | MP4 | 1920×1080 |
| Project Files | Included | — | — |